Shaders  |  Unity  |  c#  |  VR Prototype

Construction Project Prototype

This project was created to explore Non-Gaming usescases of VR. It is a prototype to show how VR can be used for Architecture. I took one of the plans from the construction projects I used when I was studying Architecture and rebuilt it in VR to display certain architecturel elements. I created an X-Ray Shader to show the heating system & the transporation system that was built into the building. By using this shader user can see what's beneath the surface and what's behind the walls. To provide a better immersive experience, basic interaction with objects and doors are also present in the experience.